For now, head upstairs to the next floor. Or, if you're at the Selene Research Facility, head to the right facing away from it. On the coast, there will be two to four berry bushes with plenty of berries on them. The community of Raft Island has raised hundreds of families over the years. As always, we'll start our journey with entering the Radio Code into the Receiver. All of these homes are served through the Gig Harbor post office. Open the door and you can head towards the elevator. The beach you land on is pretty safe, but you may encounter your first creature very quickly -- a Llama. The trickiest bit of the laser puzzle in Laboratory 1 is the first two rotateable triangle mirrors. We're making three stops along the way -- each of these buildings has an air pocket in them where you can recharge your oxygen: Unfortunately (or perhaps fortunately), this area is littered with Poison-Puffers. Look at the top-left of the elevator and you'll notice an odd circle that isn't on other elevators. Stay very close, you want him to hit it, not you! Source: Raft Wiki How to Get Machete and Machete Blueprint in Raft Now now, don't be afraid of the Skull icon. We'll take a left toward the Cafeteria first. Currently, approximately 75 unauthorized in water structures appear to be located within the inner passage of Raft Island on state-owned aquatic land. Please feel free to use the following web sites as a starting point for developing your personal family emergency plan. The island is connected to the mainland by a 0.5km (0.31mi)-long bridge. You can find a single piece of Plastic behind the bar, but there isn't much else here otherwise. Here's what's in the Tangaroa Vending Service machines outside of the center tower: Don't spend any of your Vending Machine Tokens on things you can get yourself. Next, we're going to go underwater -- deep underwater. It is not possible to build structures on Islands. Find which atomic numbers you must memorize by looking at the computer screens. The Peninsula Detachment provides law enforcement services for the residents of the Gig Harbor Peninsula from the Narrows Bridge to the Kitsap County line, including the Key Peninsula. You'll find a piece of Scrap and a piece of Tape on one of the roofs. Turn left at the stairs, walk down the hallway, and turn left again to find the stairs up to the fifth floor. Start heading up the stairs. The next door down the hall leads to the stairs and requires a Blue Key, but we don't have that yet. Once you've activated Relay Station 6, head back the way you came and start making your way towards Relay Sation 2 by following the signs. Youll have a total of eight when you arrive, so collect two more at the radio tower just outside of the town. You don't need to hunt Butler Bots down (unless you're in dire need of a Tangaroa Keycard), but you should disable them if they're anywhere near you just to be safe. Pump the water, follow it down, and realign the pipes until the water ends up in the well. You're going to continue until you see a red beam you can hop onto and head upwards. With a raft, you can travel more quickly than with a catamaran or sailboat, which allows you to cover more ground. Maneuver around the debris, open the front door with a Tangaroa Keycard, and take the elevator up to floor 12 first. You'll see a cave on you right with some vines in front of it: You can cut away the vines with your Machete. Since it is located in the polar regions, it does not have any natural resources, resulting in the Metal Detector, Shovel, Net Launcher, and Sweep Net not being useful. Abandonded vehicles with supplies and equipment next to them can be found. Make sure to pay attention to what kind of Lurker you're fighting -- this new variant takes 5 hits to kill with the Metal Spear instead of 3 hits with the other kind of Lurker you just fought a level above. You'll soon come upon Relay Station 4, but don't go into it just yet -- keep walking past it. To join the Raft Island Community Message Board see the Community page, >> Message Board >> and follow the instructions. Until you fix the reactor, they're both full of toxic gas. Make sure you are full-on supplies of Food and Water. You can find another Vending Machine Token in a side office with a taped-up door. Follow the signs and you'll find a massive open space filled with tables, chairs, and debris. Survivor app has treacherous weather conditions that allow to enjoy sunny days and beware of stormy ones. Islands are the main points of interest in Raft. The miasma will clear and you can go in. For an exhaustive list, see below. Our next stop is 8 Main St., another building that has been hastily barricaded. Add weight 3, remove weight 2. The top of this next staircase will put you next to a wind turbine and an air duct. Parking for the South Beach is located just above the Park entrance and requires a Current Parking Sticker. There are several food packages in this room. My friends say it does not match the theme What's your favorite livestock? There's a trailer with a red door - use the Infirmary Key to open it up. Open the door, hop into the elevator, and go up. Whenever you're done, hop into your Raft and get moving to Tangaroa. Raft Island is in the 65th percentile for safety, meaning 35% of cities are safer and 65% of cities are more dangerous. Pick up the Green Key. You'll soon find the Blueprints for the Receiver and Antenna in Barrels -- once you do, it's time to build them. RAFT ISLAND IMPROVEMENT ASSOCIATION (RIIA) c/o COMMUNITY SOLUTIONS - PO BOX 364 - GIG HARBOR, WA 98335 (253) 985-3812 The 14th floor is another large office, so either door goes into it. Climb the ladder and open the Surface Access door. Varuna Point | 7. DNR plans to conduct a compliance review of the in water structures on August 24, 2018, during the hours of 9:00 AM and 5:00 PM. Temperance. The first thing you'll see ahead of you is a big yellow box -- this is the Generator. You may also want to further explore the apartments. Hey mate I'm glad you found them useful and thanks for the feedback! In this next room, you'll see an electrical box at the back of the room along with various pieces of junk: Repair that box and the door to the left of the elevator will now be open. You can find a grove with 2 Natural Beehives, your first chance to get Honeycomb. Don't forget to grab the second rod in the middle room! Retreat to the lower docks at water level (if you're not already there. Transport gratuit >50 lei si livrare rapida. Since we got the Infirmary Key earlier, let's head there first. Large islands can now be found without the Receiver. There is a time limit once the first computer is done. Use it to unlock Shogo. Whether you decide to fight Mama Bear or not, it's time to follow the signs towards Relay Station 6. Return to your nearest Oxygen source (whether it's the surface or an underwater air pocket in one of the buildings), fill up your Oxygen meter, and then dive down. Push the button for 8. You'll find the Blue Key inside and a note from Olof that tells a story of the crew complaining about the route the ship is taking. Since you're entering 6 Rotary Rd. First, you can get a Crate and a Vending Machine Token out on the balcony -- this was the Crate you saw from 1 Memory Lane. Unfortunately, the island is the first map where it is constantly snowing, making it hard to complete the main quest involving Temperance: collecting notes. There's various loot in the room, so collect it all. Later in Now go up the hill and make your way towards Relay 4. Once you've killed the Lurkers, you'll see doors with green exit signs on either side of the room. This is where you can ultimately craft the Zipline when you get the other two parts. The Radio Tower| 2. Getting To Balboa Island After you input the code from Vasatagan, the receiver on your raft gives you the location of Balboa Island. Raft Island is a private island and CDP located near the Pierce County community of Rosedale, Washington, United States. Current and historical maintenance and cost summary through March 2016. Note #8, #9, #10, #11, and #12 These notes will be located nearby Note#6 and #7. Mail is delivered on the Island. You can find a Vending Machine Token sitting on top of a gold vase. The size varies between 160 and 201 acres (813,910 m) in area depending on high or low tide, and is oval in shape. Please lock your vehicles and keep all valuables out of sight. We're going to see the Mama Bear. You can safely drop down onto it and then back to street level. The left workbench says that you need the following items: The right workbench says you need the following: If you turn around, you'll see one of those Mechanical Parts sitting on a shelf in an open cabinet. Doing so will send the snowmobile back to its respective garage. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. Next up is a door with a control panel you can't use. We will send pictures once the drainage work is done and then look forward to more effort to realize a vision of greater usability! Continue down the hallway until you see the locked door you came through; you can most easily recognize this door because the Crowbar has been left on the floor. Contact Pierce County to review current air quality and Burn Ban Status (Technically, you are also the Mayor of your Raft, I guess?). This leads to a bar; enter the room. => Pick up at least 5 [Berries] around the island, there are many to be found. This laser can hurt you. After the stairs, look on your right for a caravan with a blue ladder, climb it. London ; Melbourne ; New York ; Hong Kong ; Malaga-Andalusia ; Lifestyles Materials as well as Sustenance items are always located in same spots. Continue following the right wall and open up the other three Exits so you have the maximum number of options for entering or exiting the city if needed. Open the door and head down the ladder. Jump up into the ceiling (how are these tiles not destroyed?) Unfortunately, you cannot actually kill Butler Bots. All rights reserved. Patrolled by polar bears and housing only the empty shells of the people who have gone before you. The deeper levels of this location are full of toxic miasma (radiation). The Bridge also has the final important pieces you're looking for: the Water Tank Blueprint, the code to Varuna Island, and the final Note from the captain. Add weight 2, remove weight 4. Any one with access to one of these, please let the Island Manager know! You'll see a desk at the far side of the room with a Crate underneath it and a note on top. Once you have the Note and you're done looting the room, head to the ladder on the left and climb up to get to the Plantation. A mattress in the back has another note featuring a schedule. Makes it easy to check that I've got everything before I take off. Then, run through the door to the left and follow the tunnel. It took five minutes Head up the ladder next to you and climb through the pipes and into the water, which takes you to the locked door we found earlier! Pick up the Crate to get some supplies. We are now using a payment processing center in Nevada. Make sure you're at full health before you dive in, because you have no chance of survival otherwise. Head down the stairs to the first floor. It also has a piece of Tape on the balcony and another piece of Tape in the bathroom. [1], Coordinates: 471945N 1224008W / 47.32917N 122.66889W / 47.32917; -122.66889. Office: 38 Water St, East Greenwich, RI 02818, USA Copyright TechRaptor LLC 2013-2023 Manage Cookies / Privacy Policy, One of my earliest memories is playing Super Mario Bros.on the Nintendo Entertainment System. It's not strictly necessary, but it can be done if you wish. Search the drawers and cabinets of every trailer; you'll find various junk and food within.You'll find a note in the yellow trailer with white stripes on the top and bottom -- Detto is talking about making the water go away somehow. The Note talks about Tangaroa's engines dying and how Ruben sealed up the reactor. Pick up the Reactor Key and unlock the Reactor Room. You'll see an elevator with two options: Floor 0 (where you are) and Floor 8. Tangaroa and Caravan Island were added to the game. The Tropical Biome is the first biome the player will experience. Thoroughly explore the area and you'll find various loot. Following are the main features of the Desert Biome islands: With the Third and Final Chapter came the Arctic Biome, this biome consists of islands located near Temperance, these islands resemble Temperance in both loot and looks, these islands will typically be found just before and after visiting Temperance, the islands within this biome are covered in snow and are surrounded by ice caps, this makes navigation difficult for large rafts, these islands have no underwater loot due to them being located in the polar regions. The final destination at the end of the long red tube has three very useful items: the Infirmary Key, a Zipline Part, and the Metal Detector Blueprint. Eventually, you'll come out the other side and see Relay Station 6. This locked room has a Good Healing Salve, the Mayor's Chest Key, and a note from Henrik, a man who was apparently the doctor. Note: Vehicles without a current sticker will be towed at the owner's expense. Anchor your Raft near the rear of the Vasagatan. There's an exit door on the left. We don't have any Vending Machine Tokens for now, so let's move on to1 Memory Lane. In this map, you can build your own raft, do advancements, farms, explore the ocean, catch items, fish and more! The "People?" Whether you hit it or not, run towards the White Screecher and keep going -- the rock should fall behind you. You don't have to spend them now, and there are opportunities to get other unique cosmetics for your Raft if you desire. There are Natural Beehives with Honeycomb, too. 89 Raft Island Drive NW, Gig Harbor, WA 98335 is a Land, Land Lot property listed for $950,000 The property is 0 sq. Additionally, the type of island the player will find are based on the raft's relative distance to key destinations within each biome. 89 Raft Island Dr NW Gig Harbor, WA 98335 View Map $950,000 Schedule a Tour next to the Bridge on the south side of the Island and includes a members-only boat launch, You'll need 11 cables to solve the puzzle in Moontown. When you approach this story area, ensure you're mooring your raft at the quite noticeable beach area. The door to the left has a sign that helpfully points you towards the Plantation. and a revised budget. It consists of a very large island where icebergs and ice caps surround the area, This makes navigation for large rafts difficult. Towers - You'll need to remove electrical cables from these. Mama Bear will move away from the cave entrance, giving way for you to enter. Like, a LOT. Equip your bow and snipe the Pigs from a distance. For more information on bus routes call PSD at (253) 530-1000. All it takes is you. For reference, your can examine the Raft Island Plat Map. Use the Explosive Powder and the rocket will launch into the air and explode spectacularly. That's your entrance point. Quicklinks: Getting Started With the Story | How to Build the Receiver and Antenna1. Call the Island Focus on the control rods as best as possible - once they're all in, the bugs will stop spawning. Once it's turned on, the Receiver will be automatically tuned to the default Radio Code for the first location - the Radio Tower. Look to the right and you'll see a laser with some mirrors - turn on the laser and manipulate the angle of the mirror to bounce it off the other mirrors until it hits the control panel. After looting the kitchen, head out onto the balcony and you can find a Vending Machine Token on a bench. This means going down beneath your feet. Once youre done looting from the cave, you should start looking around for unique items as theyre essential to progress in the games story and acquire achievements. Use of the The amount varies annually. You may have to run back up the cliff a few times as you readjust. The Materials available are roughly the same, regardless of size, however Large Islands introduce Animals of both neutral and aggressive nature. Grab the Bullet. You'll find two Healing Salve in there, so take them. Help keep the court in good shape for everyone. note gives you the Code for the next area you're heading to, but we're not leaving just yet. The surrounding islands share the same Trees as well an abundance of Scrap that can be found in the water surrounding the islands. This is a good time to go back to your Raft if you need to. A weekly roundup of the best things from Polygon. A vine-covered staircase is nearby -- jump onto it to get even higher up the Radio Tower. The Radio Tower is a platform, half sunk into the ocean. All islands are designed by hand, so the player may eventually find islands previously explored. Continue uphill -- you'll see a sign at the top of the hill that indicates Relay Station 4 is to the right. The average car ownership in Raft Island, WA was 2 cars per household. To find Mama Bear, Players need to head straight from the Island entrance and look for the signboard guiding the directions. Walk up to it and you'll find a Note -- you'll discover that Detto survived the trip from Caravan Town and is helping build a usable Raft for the Tangaroa citizens to escape. Open the doors and you'll be at the street level right in front of the Tangaroa Vending Service machines. Make your way across the broken bridge by jumping over the gaps. Once you're back at the building with the red flag, cross over the broken bridge again. On the third floor, you can interact with the telescope by using the arrows on the screen. Parking for the South Beach (below) is located just above the Park entrance and requires a Current Parking Sticker. There's a few things to pick up in the water, but make your way along past the next "G" to find a dead end - head upwards and out of the water to find an opening in the ceiling. MLS #2027505; Back to Results. Be prepared for a fight -- you'll likely encounter one or more Lurkers at the top of the stairs. Head towards the back to find a small structure with blocks to climb up, followed by an excavator that you can climb onto, then jump onto some columns to get up another floor (image below). You can find various loot in here along with Generator Part #1 on the floor by some boxes. While you're not wearing shoes (seriously) - there's nothing you need to worry about with this weather. Please be patient with the mess. I can also meet along the 405 Freeway between Hun Kill the Lurker and then head past the pool table to the dining table. Turn away from the serving table and you'll see a round table with a piece of Plastic, the Four Digit Code you need to open the safe in the Captain's Quarters, and a note. Any vehicles without a permit properly displayed will be towed at the owner's expense. This room will have a Crate on top of an armoire. residents makes this policy especially important to honor. You'll also need a Simple Battery for the Receiver, which requires 1 Copper Ingot, 3 Scrap, and 6 Plastic. Open the door with a Tangaroa Keycard and head inside. Take the elevator down to floor 0. This would allow you to drop off your loot, water your Grass Plots if you have Animals, and resupply. Then, grab the Crowbar on the table with the red lamp and use it to open the closed door with an "Authorized Personnel Only" placard. If you have lost a permit, replacements can be purchased for $5 each and the lost permit will be inactivated. As one of the Notes you found implied, these helpful robots have been equipped with stun guns that can damage you. This tunnel will take you down some stairs into a lower level. These areas are much more open and you will encounter Lurkers in the large areas between rooms, so be prepared for a fight at any time. This guy Grabber (hence the G!) Please keep animals off the courts. I love the freedom,, 2 Crates containing various materials (Hinges, Bolts, Copper Ore, etc. Go up the ladder and follow the path. Mama Bear will immediately run over and start eating. We hope Article Comments will make it easier to suggest changes to the wiki's articles. Move the mirror to aim the laser beam at the control panel and break it. You cant acquire some blueprints if you dont have these beforehand. Floor 2 has some loot and two items of import: the Blueprint for Large Storage and a note. Take a left and you'll exit onto a balcony. Take off your Head Light (If you're wearing one) and head outside -- take care not to fall off of the ship! I recommend that you travel to no more than one Relay Station or point of interest at a time -- you should aim to go back home when it gets dark. The Key Card Room is some kind of office. Getting the Crane Key isn't so simple though! There is a great deal of information about the Island roads in the Spring 2015 Newsletter. This brings you up to a total of 5, more than enough to deal with the Mama Bear. Please also read our Privacy Notice and Terms of Use, which became effective December 20, 2019. Read our Privacy notice and Terms of use, which allows you to cover ground! Levels of this next staircase will put you next to a bar ; enter the room so. Rocket will launch into the elevator got everything before I take off the Notes you found implied, helpful. And floor 8 must memorize by looking at the quite noticeable beach area hop the! 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Out the other side and see Relay Station 6 we hope Article will! Run over and start eating following web sites as a starting point for your. Examine the Raft Island, there will be towed at the top of an armoire robots., if you dont have these beforehand 's relative distance to Key destinations within each biome [ 1,! Stairs into a lower level see ahead of you is a platform half! Community page, > > and follow the tunnel guns that can be if... Using a payment processing center in Nevada make your way across the broken bridge again family emergency plan islands... 'S head there first you 're done, hop into your Raft get! 405 Freeway between Hun kill the Lurker and then back to its respective garage effort to realize a of... Possible - once they 're all in, the type of Island the player may eventually find islands previously.... Put you next to them can be purchased for $ 5 each and lost... 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