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Overhauled Marlon's schedule. Removed "(What should I say?)" Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Can you learn to live off the land and turn these overgrown fields into a thriving home? The Adventurer Guild is now locked until the landlslide is cleared (mines access). Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. Spouse room data is now loaded through Content Patcher instead of TMXL. Added new secondary NPCs: Birdie, Gourmand Frog, and Professor Snail. NPCs will now naturally trickle out instead of all leaving at the same time. Changed how the Jenkin's Residence casts shadows. (I have sneak peeks of brand new maps on my Twitter). Static trees no longer obstruct player view. Added over 100 new locational messages!
Stardew Valley - Stardew Valley Wiki There's good money for anyone willing to slay 50 of them. Some players were experiencing recolor issues. Fixed an issue where trees adjacent to the GF spouse area flickered. Changed the IF2R hardwood area entrance from a ladder to an incline. Changed the earthquake message on summer year 1 day 3 to an explosion. How low does it go? - Major file restructures within the SVE [CP] and [TMX] folders. Fixed a bug where the ice festival displayed spring tiles. Added a new event for Sandy. Fixed an issue where players couldn't progress in Harvey's 10 heart event when choosing a question fork option. Fixed an issue where the town fountain was glitched during winter. Fixed an issue where the cherry blossom tree in the IF2R backyard was rendered invisible during the introduction cutscene. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Changed the description of the ??? 09-19-2020: Added a 12 heart event for Claire. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. On Ginger Island, after reaching 100 Golden Walnuts, is Mr. Qi's room. Increased the rarity of Four Leaf Clovers. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Fixed an issue where parts of the mountain mist effects were patched out by other mods. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! I apologize for the inconvenience, but this change is necessary for the long run of SVE. Shearwater Bridge is now the entrance to the town. Removed the bus stop warp properties from the tbin file, allowing compatibility with other mods also editing the bus stop map. Fixed an issue where Lance sometimes didn't return home to the farmhouse when married to the player. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. The hat mouse area is now cleaned of trash once the trash bear quest is complete. For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. Can be used with Remove Fences. 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees. Added a house for Morris. Iridium quality vegetables do not count. It's not like I'm going to be adding an extra NPC that you can marry. Fixed an issue where Olivia loved "weeds" as a gift. Slightly adjusted Sophia's collarbone due to feedback. Added 14 heart events for Sophia, Olivia, and Victor. Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. The smaller desert configuration had incorrect tilesheet orders. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. Removed a bookcase tile in the museum that glitched character events added by other modders. Adjusted the prices of several items in several shops. Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. It seems Mr. Qi's strange scavenger hunt has come to an end. She's now "neutral" when gifted vegetables and forage instead of disliking them. Added new forage areas and types to several maps. This author has not provided any additional notes regarding file permissions. Increased Sophia's special order money reward (12000g > 35000g). With a little dedication, you might just be the one to restore Stardew Valley to greatness! Fixed an issue where on rare occassion, several SVE NPCs would display sleep frames after movements. She now has a chance of visiting Ginger Island Resort once unlocked. Category: Disambiguation Pages. Migrated shop data from TMX > Shop Tile Framework. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Fixed an issue where a bush would spawn on top of the special orders board. Slightly increased critical hit rate. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. This was the cause of a tree blowing up into 1000 sap. Claire is no longer tired at Joja Mart if players married her. Fixed an issue where mist effects persisted on sunny days after it rained. Fixed some typos in the locational dialogue. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). I positioned Puji on the map in Stardew Valley Expanded, it is obvious that the same tiles in vanilla edition might be occupied, unreachable or non-existent. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Slightly nerfed the price of clownfish and starfish. Fixed and issue where you could not talk to Victor on several occasions. Changed Grandpa's Farm bus stop warps. Some of Clint's festival dialogue now changes after players have seen a certain character event. Fixed an issue where players couldn't trigger Marlon's sewer key event. These trees blocked Sebastian from view during one of his schedules. 10-18-2020: Fixed an issue where a couple adventurers glitched the fireplace + carpet when patched into the guild building. Void Eel is no longer catchable at Mutant Bug Lair. 10-19-2020: Changed several IF2R configuration conditions. Removed all yellow brick tiles in front of Robin's house. Added a small event that is triggered immediately when the player enters the Lost Woods map. Fixed an issue where the Grandpa's Farm shortcut behind the cherry blossom tree in Cindersap Forest was accessible without the mod installed. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. ?, and ???. Removed the backwoods shortcut. Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Permanently fixed an issue where players clipped into Lance's abs. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. Added a new marriage schedule for Sophia. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. Sophia will now dance with players if married to them. The table below indicates maximum timeframes. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. Designed a new graphic and added a section for the new SVE fish, detailing all information. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. IMPORTANT NOTES: Json Assets and Space Core are now required frameworks for SVE. Added spouse animations for SVE characters on the players farm. Fixed an issue where trees could grow in front of the mushroom/bat cave on Grandpa's Farm. Disabled Haley's and Penny's mature events. Increased monster seed drop rates at the Highlands. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. This allows the player spouse to join in on the fun and gives access to buildings/activities. Players can now use the 'RemoveFencesFromBackyard', 'RemovePetHouseFromBackyard', and 'RemoveFlowerbedFromBackyard' configurations if using the sandbox layout. Redesigned Crimson Badland serpents. Mind dropping a few taters into a keg and bringing me a batch or two? 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. He sends the money he gets from his work back home to his poverty-stricken family so that his younger sister can finish her education, which he was unable to get himself. Many mods have been made compatible with it. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. and Victor is the sweetest ever. When doing a special order that requires shipping items, the player can ship the remaining items on the final day. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Decreased minnow fish pond produce chances. 10-16-2020: Fixed an issue where Emily's boombox clipped into her wardrobe in her 4 heart event. Added tile data to Willy's barrel, allowing players to complete his quest. Fixed an issue where if playing on IF2R and using the sandbox configuration, Grandpa's refurbished Shed glitched several back layer tiles. Fixed an issue where water wasn't correctly displayed in Deep Cave on IF2R. and other variants from all events to further match CA's question fork style. Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. Players must now complete the Joja warehouse to unlock year-round seeds. Grandpa's Farm is also not available on mobile at this time. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Fixed an issue where Olivia gave the player wine when dehydrated. Fixed an issue where players could obtain multiple golden keys. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Added another optional download called "No Mature Events". Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. Added kittyfish information on the SVE Nexus descriptions page. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. on Grandpa's Farm, making it easier to start the questline. Added a shortcut to the backwoods map that connects to the bus stop. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. It can be found on the downloads page. 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Perfect for players who enjoy Dark Souls-like difficulty. Fixed an issue where the '?' Added new cover art titled "Ginger Island Resort". Removed the random probability trigger on Marlon's event. You can also be part of the larger Fandom family of communities. Players may now also refill their watering can using the water troughs in the building. Added a new configuration to IF2R which removes the cherry blossom tree from the southeast hill. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMod SVEImmersive Farm 2 https://stardew-valley-expanded.fandom.com/wiki/Stardew_Valley_Expanded_Wiki (Framework Mod) Required for Json Assets to function. Stardew Valley Expanded WikiFandom Follow on IG TikTok Join Fan Lab New events for him will be added in the future. George thinks no one in town cares about him. Claire now returns home earlier when working at Joja Mart and married to the player, allowing players to converse with her at nighttime in the farmhouse on her work schedule days. Fixed a bug where farmhands couldn't access the Shrine of Illusions. Becomes visitable once certain conditions are met. Fixed an issue where NPCs walked through the special orders billboard. Fixed an issue where outdated code patched an incomplete road at town east. Altered the tree shadow tiles in the south west corner of Cindersap Forest. Fixed a tiny graphical glitch on the world map. SVE fish data is now appended instead of overwriting vanilla location entries. He's ashamed of his low education level, but he makes up for it by putting maximum effort into each task he takes up, and being a truly kindhearted and genuine person. 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. Those mods are the ones that come packaged within SDV Expanded. Spawns increase as years go by, with more rare minerals. SVE characters will now use their sleep frames when married to the player (farmhouse). Added a couple end game weapons, purchased from adventurer vendors. Water tiles were missing above the waterfall at ???. Fixed a scheduling issue where the Wizard and Morgan walked around Fable Reef instead of leaving the Wizard's Basement like normal people. Fixed an issue where players got stuck during Susan's 4 heart event. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Fixed a void eel ID fish pond SMAPI message. Fixed a couple typos in some event dialogue. Fixed an issue where Leah harvested her crops at the community garden during winter. Added 'advanced moves' to many NPCs in all festivals. Added explanations for the IF2R configurations, located on the descriptions page. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? Thursdays will contain a mix of these activities throughout the year. IF2R will be disabled if Grandpa's Farm is installed. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMOD SVE ModDrop Nexus Mods Grandpa's FarmImmersive Farm 2 Remastered2Immersive Farm 2 RemasteredImmersive Farm 2MOD Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Added two new maps: Shearwater Bridge and Grampleton Fields. Optimized the Crimson Badlands monster spawns. Fixed typos in Penny's seven heart event. 's house when patched. Added one new map: "Deep Cave". Armed with hand-me-down tools and a few coins, you set out to begin your new life. Slightly increased knock back for the Diamond Wand. Fixed an issue where forage in the secret woods could spawn out of bounds. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. The event is triggered during sunny weather, from 6:00am to 11:50am. Cash in the Omni geodes to finish the museum and skip the statue. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Despite adding new events, expanded dialogue, new . But the valley seems full of opportunity. This time, the instructions are more cryptic. Added Morris to the Winter Star festival. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. Fixed an issue where Claire's and Martin's movie theater intro event played in the joja route. Added portraits to several location messages, such as when the player pets Dusty. He claims to have information regarding the old community center. -Crop phases didn't display correctly in Pelican Town. From new NPCs, locations, events, and maps to questlines, music, crops, and more, there is a lot to explore. Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. Nerfed forage spawns. Increased sea shell spawns at Fable Reef. He'll also start disliking all alcoholic beverages and loving chicken related produce.